![]() Mesmers are adept at causing confusion on their enemies - a condition which causes the mesmer's enemies to take damage each time they use a skill and stacks in intensity. Mesmers also enjoy a wide variety of skills which allow them to avoid attacks, either by blocking and counterattacking, evasion, or by using stealth magic. Gain distortion and destroy all your clones, gaining additional distortion for each one shattered. The shatter effect also occurs at your location. Destroy all your clones, dazing their targets. Destroy all your clones, confusing nearby foes. Destroy all your clones, damaging nearby foes. Mesmers are capable of shattering their clones at will for various effects. A mesmer can only summon three clones at any time. Clones last for as long as they have health and their target does not die, or until the mesmer Shatters them. Clones are created automatically when a Phantasm disappears, or directly with Clone skills. Clones only use the basic attack chain to attack, their damage and attack speed is very limited, and they are relatively fragile. Clones: clones are perfect copies of the mesmer whose main function is to confuse enemies, who will not be able to differentiate the mesmer from their clones.There is no limit to the number of Phantasms that a mesmer can invoke at the same time. When they disappear, a clone appears automatically in their location. Phantasms are ephemeral, they are invoked to attack a target with their high damage, but disappear after performing their special attack. Phantasms: phantasm are semi-transparent ethereal creations focused on doing damage.They come in two types: Phantasms and clones. Mesmers who wander the Canthan Empire of the Dragon with the End of Dragons expansion can choose to become virtuosos, foregoing their clones to manifest sharp psionic skills and blades to pierce and rain over their enemies.Ībilities Profession mechanic Illusions Īs masters of misdirection, mesmers create Illusions to help them in combat. Mesmers that traverse the Crystal Desert and the Kingdom of Elona with the Path of Fire expansion can choose to become mirages, extremely elusive duelists who blend with their clones while cloaking in the desert sands to dodge attacks while striking, ambushing, and creating deceptions. Mesmers who venture the Heart of Maguuma with the Heart of Thorns expansion can choose to become chronomancers, empowering their shatters and gaining control over time itself to slow and wind down foes and speed up allies, and even travel back in time. As a scholar profession, mesmers wear light armor. Mesmers then shatter their illusions in the blink of an eye to annihilate their dumbfounded enemies. Their profession mechanic are Illusions, ethereal creations that look like the mesmer employed to both fool their enemies and attack them. Mesmers are masters of deception and misdirection. Using powerful illusions, clones, and phantasmal magic to ensure that their enemies can’t believe their own eyes, mesmers tip the balance of every fight in their favor. Mesmers are magical duelists who wield deception as a weapon. ![]()
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